Summary

Keep Calm is a 2D pixel-art point-and-click game where players manage stress and survival needs of a runaway military experiment. Balancing resources, avoiding danger, and finding a path to a peaceful life are key to survival.

The player assumes the role of a nameless survivor seeking a normal life against all odds. Every day is a struggle to stay alive—balancing health, hunger, stress, and money while scavenging, interacting with NPCs, and making choices that could lead to stability or disaster. The streets are full of dangers, and stress is a constant enemy. Players must carefully plan their actions to escape homelessness and find peace.


Controls

Mouse (+ scrolling) – The primary method for interacting with objects, NPCs, and selecting actions. 

E – Opens the in-game menu.


Credits

Martin Smrt - Design, direction, art and code

Petra Skalova - Sounds and music

Stanislav Pomkla - Art

Used font - Tiny 5 Regular by Stefan Schmidt

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